

Under that you find the extracted models from the game! Actually you don’t need that step, i just want to show what did the program. If the Windows Explorer open it, you need to see _NinjaRipper folder. Phase Three: Search for the modelĮStep 10.: In Ninja Ripper click Browse at Output Directory section, this will open that folder, that you set up in Dir. If the freeze is gone, the ripping is done, you can exit from game. The game will freeze, but don’t worry, in the background Ninja Ripper doing their job. Step 9.: If you find that object that you want to open, press F10 on your keyboard. To keep it simple, i extract from the menu, the program wont extract a lot of other element from map. I start a custom Arcade spacefight, and i want to use this V-Wing unit. Step 8.: Ingame, if you know wich object want to extract, open that map via Arcade mode or something.

So, Blender is prepared to read files that we can make in Phase Two with Ninja Ripper… Phase Two: Extracting Step 5.: Tick that box and click Save User Settings: Step 4.b.: Select “ blender-import-ninjaripper-master.zip” and hit Install Add-on from File… button at right-side: Under that folder select “ tools\blender_ninjaripper_importer” folder: Step 4.a.: Click Install Add-on from File… button at the bottom of the window, browse that folder, where you extracted the. Step 3.: Click File -> User Preferences (CTRL+ALT+U)-> Add-ons: Step 0.: Make sure to disable DX12 feature ingame.ĭecompress “ninjaripper1.7.1_with_new_script.7z” that you downloaded from Ninja Ripper’s site:
